Sunday, March 9, 2025

Research for CCR question #1

 Research for CCR question #1

As March 25th approaches, my anxiety levels skyrocket. I still need to refilm a couple clips and wrap up on editing. Anyway, here is the research for my CCR#1

Conventions

  • I used suspenseful outdoor shots. The shots were shot outside on a nice day, but twists into a creepy basement shot

  • POV : There are POV shots and close-ups. Which immerse the audience/make them feel as if they are in the game

  • Jump-Scares : The protagonist gets caught suddenly from behind and is put into a dark/menacing room, which builds tension. Switches from a bright day to the dark room builds tension. Suspenseful music also plays over the scene. 

  • Effects : The glitch effects, and suspense sounds create unease in viewers. Similar to found-footage horror films. 

Challenge Conventions

  • Despite the film being inspired by a video game, we created the characters from from scratch. I acted as the neighbor and tweaked the outfits. 
  • Blend gameplay and film storytelling. Starting with a few seconds of the game on screen before shifting to real life horror. 

Social Groups/Representation of Conflict :


Fear of being watched : The protagonist feels watched/haunted, reflecting scopophobia, or the excessive fear of getting stared at.

Curiosity --> Danger : The protagonist, haunted by his fear, curiously goes to face his fears. But, ends up in a huge conflict anyway. 



















CITATIONS:

Rincon, Meenah. “Horror Films: Reflections of Society’s Deepest Fears and Cultural Anxieties.” Horror Films: Reflections of Society’s Deepest Fears and Cultural Anxieties | ASU News, news.asu.edu/20241028-arts-humanities-and-education-horror-films-reflections-societys-deepest-fears-and-cultural. Accessed 9 Mar. 2025.

Martin, G Neil. “(Why) Do You like Scary Movies? A Review of the Empirical Research on Psychological Responses to Horror Films.” Frontiers in Psychology, U.S. National Library of Medicine, 18 Oct. 2019, pmc.ncbi.nlm.nih.gov/articles/PMC6813198/.

 

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Research for CCR#2

How does your product engage with audiences, and how would it be distributed as a real media text? Our film is a psychological thriller film...